ShopDreamUp AI ArtDreamUp
Deviation Actions
Description
Homestuck Andrew Hussie
Action
Every time you pick up an item, you assign it to an action (i.e. pointing, jumping, rolling, catching, etc.). In order to get the item, you would have to perform that action. The item, when its corresponding action is used, is thrown at super high speeds.
For instance, you pick up a knife and assign it to pointing. If you pointed at something, then the knife would be flung where you’re pointing at unnecessarily high speeds.
This modus can be great for combat, but not for field work.
Action
Every time you pick up an item, you assign it to an action (i.e. pointing, jumping, rolling, catching, etc.). In order to get the item, you would have to perform that action. The item, when its corresponding action is used, is thrown at super high speeds.
For instance, you pick up a knife and assign it to pointing. If you pointed at something, then the knife would be flung where you’re pointing at unnecessarily high speeds.
This modus can be great for combat, but not for field work.
Image size
1280x1280px 119.72 KB
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